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NVD · CVE-2026-64604 · In the Linux kernel, the following vulnerability has been resolved: KVM: VMX: Grab vmcs12 on CR8 interception update iff vCPU is in guest mode When updating CR8NVD · CVE-2026-64603 · In the Linux kernel, the following vulnerability has been resolved: platform/x86: intel-hid: Protect ACPI notify handler against recursion Since commit e2ffcda1NVD · CVE-2026-64602 · In the Linux kernel, the following vulnerability has been resolved: iio: adc: spear: Initialize completion before requesting IRQ In the report from Jaeyoung ChuNVD · CVE-2026-64601 · In the Linux kernel, the following vulnerability has been resolved: ALSA: us144mkii: capture_urb_complete: redundant usb_anchor_urb corrupts anchor list on eachCISA KEV · CVE-2026-63077 · 9.8 · JetBrains TeamCity Deserialization of Untrusted Data Vulnerability · Added 2026-08-05 · Due 2026-08-08CISA KEV · CVE-2026-18556 · 7.4 · N-able N-central Authentication Bypass Using an Alternate Path or Channel Vulnerability · Added 2026-08-04 · Due 2026-08-07NVD · CVE-2026-64604 · In the Linux kernel, the following vulnerability has been resolved: KVM: VMX: Grab vmcs12 on CR8 interception update iff vCPU is in guest mode When updating CR8NVD · CVE-2026-64603 · In the Linux kernel, the following vulnerability has been resolved: platform/x86: intel-hid: Protect ACPI notify handler against recursion Since commit e2ffcda1NVD · CVE-2026-64602 · In the Linux kernel, the following vulnerability has been resolved: iio: adc: spear: Initialize completion before requesting IRQ In the report from Jaeyoung ChuNVD · CVE-2026-64601 · In the Linux kernel, the following vulnerability has been resolved: ALSA: us144mkii: capture_urb_complete: redundant usb_anchor_urb corrupts anchor list on eachCISA KEV · CVE-2026-63077 · 9.8 · JetBrains TeamCity Deserialization of Untrusted Data Vulnerability · Added 2026-08-05 · Due 2026-08-08CISA KEV · CVE-2026-18556 · 7.4 · N-able N-central Authentication Bypass Using an Alternate Path or Channel Vulnerability · Added 2026-08-04 · Due 2026-08-07

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Total CVEs

27

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27

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CVE-2007-5248

Multiple format string vulnerabilities in the ID Software Doom 3 engine, as used by Doom 3 1.3.1 and earlier, Quake 4 1.4.2 and earlier, and Prey 1.3 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format string specifiers in (1) a PB_Y packet to the YPG server or (2) a PB_U packet to UCON. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain.

CVE-2006-3401

Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.

CVE-2006-3400

Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.

CVE-2006-3324

The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.

CVE-2006-3325

client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.

CVE-2006-2875

Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.

CVE-2006-2082

Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

CVE-2005-0983

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

CVE-2005-0430

The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.

CVE-2004-2598

Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used.

CVE-2004-2595

Absolute path traversal vulnerability in Quake II server before R1Q2 on Linux, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a download command with a full pathname for a directory in the argument, which causes the server to crash when it cannot read data.

CVE-2004-2593

Buffer overflow in command-packet processing of Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a packet with a long cmd_args buffer.

CVE-2004-2596

Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address.

CVE-2004-2597

Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address.

CVE-2004-2599

Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon.

CVE-2004-2594

Absolute path traversal vulnerability in Quake II server before R1Q2 on Windows, as used in multiple products, allows remote attackers to read arbitrary files via a "\/" in a pathname argument, as demonstrated by "download \/server.cfg".

CVE-2004-2592

Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines.

CVE-2002-0770

Quake 2 (Q2) server 3.20 and 3.21 allows remote attackers to obtain sensitive server cvar variables, obtain directory listings, and execute Q2 server admin commands via a client that does not expand "$" macros, which causes the server to expand the macros and leak the information, as demonstrated using "say $rcon_password."

CVE-2001-1289

Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters.

CVE-1999-1569

Quake 1 and NetQuake servers allow remote attackers to cause a denial of service (resource exhaustion or forced disconnection) via a flood of spoofed UDP connection packets, which exceeds the server's player limit.

CVE-2000-1080

Quake 1 (quake1) and ProQuake 1.01 and earlier allow remote attackers to cause a denial of service via a malformed (empty) UDP packet.

CVE-2000-0303

Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack.

CVE-1999-1502

Buffer overflows in Quake 1.9 client allows remote malicious servers to execute arbitrary commands via long (1) precache paths, (2) server name, (3) server address, or (4) argument to the map console command.

CVE-1999-1505

Buffer overflow in QuakeWorld 2.10 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary commands via a long initial connect packet.